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EDGEVILLE COORDS CODE
Up to four fairy ring codes can be marked as favourites for quicker code dialling to frequented rings. This is useful, as you can just click on the ring code in the travel log and the code will be automatically entered. This is a list of rings to which you have recently travelled. When using the fairy rings, a travel log will pop up. Players only have to do the first few lines of Fairy Tale II - Cure a Queen and need none of the requirements. It is important to note that only Fairy Tale I - Growing Pains is needed to access the fairy rings. The animation when using the fairy rings. Players with level 85 in Construction can build a fairy ring in their Superior Garden. If the selected code has no corresponding fairy ring or is a fairy ring the player is already located in, players will not be teleported anywhere, exclaiming " Wow, fairy magic sure is useful, I hardly moved at all!" Several rings, however, require players to complete quests before they can be accessed. If the Lumbridge and Draynor Diary is fully completed, no staff of either kind is needed. From there, using three letter codes, they can teleport to most rings within the system. Players can access the fairy ring system from any fairy ring while wielding either a Dramen staff or Lunar staff. It consists of 44 teleportation rings spread across the world and provides a relatively fast means of accessing often remote sites in RuneScape, as well as providing easy access to other realms. Then go south to the Castle and upstairs to the throne room to see King Lathas for your reward.The fairy ring transportation system is unlocked after starting the Fairy Tale II - Cure a Queen quest and getting permission from the Fairy Godfather.Īlso known as the mushroom circles, these rings connect the many realms of gielnor together through the use of bittercap mushrooms into one singular network. Talk with him, and he'll tell you that there is no plague. Put on your priest robes and head into the building east of them, where Guidor is. Go to the Dancing Donkey Inn south-east of the East Varrock Bank and get your samples back from the three men there. Go to Varrock and buy a priest robe top and bottom from the Clothes Shop if you haven't done that already. Go outside and give Chancy the liquid honey, Hops the sulphuric broline and Da Vinci the ethanea. If you do, he will take your items and you have to get replacements from Elena. Once at the Chemist's house a little west of Rimmington and talk with him. You can, however, put them in the bank and teleport to Falador. Be careful with the samples they will break if you teleport or fight on the way. Head back to Elena, and she'll tell you to take some samples to the Chemist in Rimmington. Now return to where you came over the wall and get Kilron to help you over. Use this on the gate there, and search the crates inside. Kill the mourner you find there.Īfter you kill the mourner you'll get a key. Open the door to the building and go upstairs. Go to Sarah's house in the south-west corner of West Ardougne.
![edgeville coords edgeville coords](https://vignette.wikia.nocookie.net/2007scape/images/3/3a/Vannaka.png)
In order to gain entry you'll need to pretend to be a doctor. The mourner will tell you that they're all sick. Now go around to the front of the house and try to enter the front door. This will give the mourners food poisoning. Look for the cauldron (it's right next to the gap in the fence) and use your rotten apple with it. Squeeze through the gap in the fence into the garden containing mourners. Now go all the way north and take a rotten apple west of the house in the north-east corner. Talk with Omart and he'll help get you over the wall. Go to the tower next to the gate to West Ardougne (north of Omart) and use the pigeon feed on the fence. While at Jerico's, search his cupboard to find some pigeon feed. Jerico will just send you to Omart because he's too busy feeding his pigeons. Jerico will tell you to talk to Omart found at the southern wall.Īfter talking with Elena head over to Jerico and ask about using something to distract the guards. Elena will tell you to talk to Jerico he can be found in a house just south of Ardougne's north bank.